Tower of Fantasy is a free-to-play, open-world action RPG developed by Hotta Studio, a subsidiary of Perfect World. The game is set in the distant future on the extraterrestrial planet Aida, which has been contaminated by a mysterious and potent radioactive energy called Omnium after a cataclysm that nearly eradicated human civilization and caused mutations in the planet’s ecology. Players assume the role of a wanderer who explores the world, battles mutant creatures, and confronts hostile forces while progressing through the storyline.
In the game, with numerous weapons available, which ones are the most powerful? Find out now in the Tower of Fantasy Weapon Tier List!
Tower of Fantasy Weapon Tier List
Tower of Fantasy is a 3D shared world action role-playing game that is played from a 3rd-person perspective. Players control a customizable character avatar that interacts with non-player characters and various entities while collecting items within the expansive virtual world. The player’s avatar can perform actions such as running, jumping, sprinting, climbing, and swimming. Additionally, they can utilize various vehicles for movement throughout the world. The character’s special movements, excluding sprinting, rely on a stamina bar that regenerates and depletes gradually during prolonged use of those actions.
As the player’s character engages with the world and the storyline, they accumulate experience points that contribute to their character’s level and enhance their combat attributes. Of course, during these interactions, players encounter challenges and uncertainties. Among these uncertainties is the choice of which weapons to wield. After reading this article, you will discover the most suitable weapon for yourself! Now, let’s proceed with our Tower of Fantasy Weapon Tier List.
T0
T1
T2
T3
Tier List Overview Criteria
- T0: This is the highest tier in a tier list, reserved for the most powerful or effective options in the game. Characters or strategies in this tier are considered to be essential picks for competitive play and are often banned in tournaments.
- T1: This tier is just below T0-tier and includes characters or strategies that are still very strong and effective, but not quite as dominant as those in the T0-tier.
- T2: This tier includes characters or strategies that are considered to be average or balanced in terms of their strength and effectiveness. They may have some strengths and weaknesses, but they are not as dominant as those in the higher tiers.
- T3: This is the lowest tier in a tier list, reserved for the weakest or least effective options in the game. Characters or strategies in this tier are often considered to be inferior to other options and may be rarely used in competitive play.
It’s important to note that the exact definitions and criteria for each tier can vary depending on the game and the community creating the tier list. Additionally, a character or strategy’s placement in a tier list is not always an accurate reflection of its overall strength or effectiveness, as factors such as player skill and game balance can also play a significant role.
Tower of Fantasy Best Weapon
In this article, we will detail the strongest ones from our Tower of Fantasy Weapon Tier List. They’re all powerful, but which one suits you? Keep reading to discover the differences, choose your weapon, and explore the game’s uniqueness.
Dual EM Stars
- Dual Fire:
- First Attack: Launches a normal attack while on the ground, dealing total damage equal to 56.5% of the character’s Attack (ATK) + 2.
- Second Attack: Follow-up to the first attack, dealing total damage equal to 43% of ATK + 2.
- Third Attack: Another follow-up attack, dealing total damage equal to 143.6% of ATK + 6.
- Fourth Attack: Yet another follow-up attack, dealing total damage equal to 135.7% of ATK + 6.
- Fifth Attack: The final attack in the sequence, dealing total damage equal to 184.8% of ATK + 8 and launching the target.
- Bullet Rain:
- This ability is used while airborne (in the air).
- Tap the normal attack button to fire continuously at the ground.
- Each hit deals damage equal to 54.3% of ATK + 3.
- Each hit consumes 150 endurance.
- Energy Burst:
- Hold the attack button to maintain a constant stream of fire.
- Each hit of the energy burst deals damage equal to 27.6% of ATK + 1 base damage.
- Phantom Kick:
- This ability is used while airborne (in the air).
- Tap and hold the normal attack button to trigger Phantom Kick.
- Phantom Kick knocks the target down and deals damage equal to 84.6% of ATK + 4.
- Upon landing, deal damage equal to 118.4% of ATK + 5 to nearby targets and strongly launch them.
Stars | Effect
- ★ 1: After landing a critical hit, trigger an electrical explosion on the target, dealing additional damage equal to 30% of ATK to the target and nearby enemies. Cooldown: 0.2 seconds.
- ★ 2: Increases the current weapon’s base ATK growth by 16%.
- ★ 3: Increases crit rate against electrified targets by 40%. Electrical explosions extend the duration of electrified effects by 0.5 seconds, up to a maximum of 5 seconds.
- ★ 4: Increases the current weapon’s base ATK growth by 32%.
- ★ 5: Doubles the duration of Electro Field and pulls targets into the center of the attack.
- ★ 6: Triggering an electrical explosion reduces skill cooldowns by 1 second.
Absolute Zero
- Normal Attack:
- While on the ground, the character swings a staff to attack 5 times consecutively.
- First Attack: Deals damage equal to 59.8% of ATK + 3.
- Second Attack: Deals damage equal to 44.9% of ATK + 2.
- Third Attack: Deals damage equal to 72.2% of ATK + 3.
- Fourth Attack: Deals damage equal to 98.7% of ATK + 5.
- Fifth Attack: Deals damage equal to 174.2% of ATK + 8.
- Soaring Barrage:
- While airborne or after jumping once, tap the normal attack to perform 5 consecutive attacks.
- First Attack: Deals damage equal to 77.6% of ATK + 4.
- Second Attack: Deals damage equal to 55.9% of ATK + 3.
- Third Attack: Deals damage equal to 60.6% of ATK + 3.
- Fourth Attack: Deals damage equal to 109% of ATK + 5.
- Fifth Attack: Deals damage equal to 113.5% of ATK + 5.
- Moonfall:
- While airborne, tap and hold the normal attack to trigger Moonfall.
- Upon landing, the character deals damage every 0.2 seconds, accumulating to a total of 136.2% of ATK + 7 damage.
- Focused Assault:
- After the third normal attack, hold the normal attack button to trigger branch attacks.
- These branch attacks consume 300 points of endurance.
- First Attack: Pulls in enemies in front of the user, strongly suspending them, and deals damage equal to 38.4% of ATK + 2 every 0.3 seconds (up to 4 times).
- Second Attack: Deals damage equal to 44.4% of ATK + 2 at the target location and to nearby enemies every 0.3 seconds.
Stars | Effect
- ★ 1: After dodging, summon a healing bee that follows the user and heals the ally with the lowest percentage of HP within 15 meters. Heal for 25% of ATK and restore 50 weapon charge points each time and lasts for 25 seconds. Cooldown: 25 seconds.
- ★ 2: Increases the current weapon’s base HP growth by 16%.
- ★ 3: Use Sanctuary or discharge skills to remove debuffs from targets, can be used while being affected by control effects. Increases shatter and damage dealt for all teammates within range by 20%, and grants them immunity to control effects and shatter.
- ★ 4: Increases the current weapon’s base HP growth by 32%.
- ★ 5: Increases healing effect by 15%, plus an additional 20% when healing targets with less than 60% HP.
- ★ 6: Whenever a healing bee is summoned or disappears from battle, heal all allies for 100% of the user’s ATK. All allies within 10 meters of the healing bee also gain 15% all damage and healing boost (cannot stack).
Scythe of the Crow
- Normal Attack:
- While on the ground, the character swings a scythe to perform 5 consecutive attacks.
- First Attack: Deals damage equal to 57.1% of ATK + 3 and knocks the target back a short distance.
- Second Attack: Deals damage equal to 49.1% of ATK + 3 and knocks the target back a short distance.
- Third Attack: Deals damage equal to 106.8% of ATK + 6 and knocks the target back a short distance.
- Fourth Attack: Deals damage equal to 109.5% of ATK + 6 and knocks the target back a short distance.
- Fifth Attack: Deals damage equal to 104.2% of ATK + 5, strongly suspends the target, and causes the character to go airborne.
- Rising Scythe:
- While airborne or after jumping once, the character performs 5 consecutive attacks.
- Damage percentages:
- First Attack: 63.4% of ATK + 3.
- Second Attack: 68.8% of ATK + 4.
- Third Attack: 190.5% of ATK + 10.
- Fourth Attack: 213.6% of ATK + 11.
- Fifth Attack: 173.9% of ATK + 9, and knock the target down.
- Damage increases with higher altitude, up to 600% damage.
- Asunder:
- While airborne (or tapping when a target is selected), or while climbing, jumping backward, or using the Jetpack, trigger Asunder.
- While falling, each hit deals damage equal to 12.5% of ATK + 1.
- Upon landing, deal damage equal to 71.9% of ATK + 4 and deliver a knockdown.
- Damage increases with higher altitude, up to 600% damage.
- Returning Chainblade:
- After the fourth normal attack, hold the normal attack button to trigger Returning Chainblade.
- The character transforms into a chainblade, dealing damage equal to 137.4% of ATK + 7 to nearby targets and pulling them in.
- Sneak Attack:
- Approach the enemy from behind while crouching, then tap normal attack to use Sneak Attack.
- Deals damage equal to 570% of ATK + 30.
Stars | Effect
- ★ 1: Increases shatter damage by 15%. After shattering the target’s shield, deals burn damage equal to 120% of ATK to the target every second for 15 seconds.
- ★ 2: Increases the current weapon’s base HP growth by 16%.
- ★ 3: Increases damage dealt by 15% for each enemy within 6 meters, up to a maximum of 30%.
- ★ 4: Increases the current weapon’s base ATK growth by 32%.
- ★ 5: Increases damage dealt against HP shields or shielded enemies by 100%.
- ★ 6: Increases damage dealt by 10% for each enemy slain for 30 seconds. Stacks up to 3 times.
Venus
- Normal Attack:
- While on the ground, the character uses Venus to perform 5 consecutive attacks.
- First Attack: Deals damage equal to 50.8% of ATK + 3.
- Second Attack: Deals damage equal to 36.3% of ATK + 2.
- Third Attack: Deals damage equal to 98.3% of ATK + 5.
- Fourth Attack: Deals damage equal to 67.3% of ATK + 4.
- Fifth Attack: Deals damage equal to 148.3% of ATK + 8.
- Aerial Discharge:
- While airborne, tap the normal attack to perform 5 consecutive attacks.
- First and Second Attack: Each deals damage equal to 62.5% of ATK + 3.
- Third Attack: Deals damage equal to 120% of ATK + 6.
- Fourth Attack: Deals damage equal to 71.2% of ATK + 4.
- Fifth Attack: Deals damage equal to 126% of ATK + 7.
- Quick Pursuit:
- After the second normal attack, hold the normal attack button to trigger Quick Pursuit.
- The character shoots a laser-guided missile at the target, dealing damage up to 107.5% of ATK + 6.
- Dual Focus:
- Tap and hold the normal attack button to charge an attack.
- Release to launch an electrified ball that explodes on hit, dealing damage equal to 118.4% of ATK + 6 to nearby enemies.
Stars | Effect
- ★ 1: After using Pulse Lock or Particle Beam Burst, creates 1 Electrode that immediately grants the user 5 stacks of Healing Chain Enhance. Also, unleash a Healing Chain that heals nearby allies by 135% of the Wanderer’s ATK.
- ★ 2: Increases the current weapon’s base ATK growth by 16%.
- ★ 3: Every 6 seconds, the Electrode will unleash Ring Lightning, dealing area damage up to a maximum of 230% of ATK.
- ★ 4: Increases the current weapon’s base ATK growth by 32%.
- ★ 5: After using Pulse Lock, increases the Wanderer’s ATK by (5 + (Number of Electrodes x 5))% for 25 seconds.
- ★ 6: Allows up to 2 Electrodes to be active simultaneously. Summoning more Electrodes replaces the ones furthest from the user.
Summary
Explore the Tower of Fantasy Weapon Tier List and uncover the most potent weapons for your adventure. From critical hits triggering explosive effects to unique elemental attacks and diverse weapon roles, this list guides you to the pinnacle of combat prowess. Whether you seek devastating power or strategic versatility, make informed choices as you embark on a journey through an open world filled with challenges and enemies. Your weapon selection could be the key to triumph in this dynamic action RPG.