Blade Ball Ability Tier List

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Discover our fresh Blade Ball Ability tier list: ranking characters from best to worst, factoring in all aspects. We follow the meta and updates.

We’ve published our new Blade Ball tier list. In this list, we’ve ranked the best abilities in the game from best to worst. While creating this ranking, we considered all the factors. We’re keeping up with Blade Ball’s current meta, its latest updates, and the most recent developments. Additionally, we’re reviewing tier lists created by the Blade Ball community and looking at comments to make the best ranking. Tierlista editors will keep this list constantly updated. Let’s take a look at the best abilities rankings!

Blade Ball Ability Tier List

Based on the latest patch, our Blade Ball Tier List is as follows:

T0


T1


T2


T3

Tier 0

Calming Deflection

  • Set up a deflection with reduced force, causing a notable slowdown in the ball’s speed.

Dribble

  • Execute a dribble maneuver to accelerate and confuse opponents before taking your shot!
  • Acquired through Christmas Spins.

Infinity

  • Generate an aura that immobilizes the ball upon impact during this mode.
  • To obtain, purchase both paid packs twice or spin the wheel, aiming for the Effect Bundle. Landing on the Effect Bundle grants a free Infinity pass.

Quantum Arena

  • Generate a Quantum void nullifying all abilities. Freeze opponents by dashing through them using the enhanced Thunder Dash, now deployable in bursts!

Reaper

  • Increase your speed and boost ball speed on each hit for every player you eliminate in a match, accumulating up to 5 stacks. Upgrade Costs:
  • First Upgrade: 1500 Coins
  • Second Upgrade: 3000 Coins

Titan Blade

  • Activate a mode wielding a colossal glowing golden sword. Experience significantly expanded parry hitboxes and enhance ball speed with each swing using this ability!
  • Exclusive to the Winter Spin.

Tier 1

Force

  • Unleash three consecutive shockwaves, propelling nearby players away.
  • Acquired in Ability Training
  • First Upgrade: 2000 Coins
  • Second Upgrade: 4000 Coins

Flash Counter

  • Reflect incoming attacks and immobilize the assailant.
  • Cost: 12500 Coins

Pull

  • Redirect the ball towards you.
  • Cost: 5000 Coins
  • First Upgrade: 2500 Coins
  • Second Upgrade : 5000 Coins

Rapture

  • Execute a potent upward slash, granting the ball increased curve influence and power.
  • Only accessible via the Wheel

Death Slash

  • Harness the power of a thousand suns.
  • Acquire by obtaining Glacial Scythe, Ice Dagger, and Titan Blade in the Winter Spin.

Forcefield

Summon a forcefield that automatically deflects the ball.

  • Cost: 2000 Coins
  • First Upgrade: 1000 Coins
  • Second Upgrade: 2000 Coins

Tier 2

Freeze

  • Halts the ball until parried or five seconds elapse.
  • Cost: 2000 Coins
  • First Upgrade: 1000 Coins
  • Second Upgrade: 2000 Coins

Freeze Trap

  • Place a trap freezing anyone nearby.
  • Obtained in the Xmas Shop

Invisibility

  • Turn invisible, rendering the ball unable to target you.
  • Cost: 800 Coins
  • First Upgrade: 400 Coins
  • Second Upgrade: 800 Coins

Phantom

  • Haunt a target player, teleporting behind them and slowing them down.
  • It requires a combination of three specific items: Witch’s Curse, Inferno Emberblade, and the Infinity skill.

Pulse

  • Emit a disabling pulse for a brief period.
  • Cost: 10000 Coins
  • First Upgrade: 5000 Coins
  • Second upgrade: 10000 Coins

Raging Deflect

  • Initiate a robust deflection significantly increasing the ball’s speed.
  • Cost: 4000 Coins
  • First Upgrade: 2000 Coins
  • Second Upgrade: 4000 Coins

Shadow Step

  • Temporarily move at a rapid pace, leaving shadow-like afterimages.
  • Cost: 1600 Coins
  • First Upgrade: 800 Coins
  • Second Upgrade: 1600 Coins

Thunder Dash

  • Teleport swiftly in the direction of your character’s movement with a short cooldown.
  • Cost: 1200 Coins
  • First Upgrade: 600 Coins
  • Second Upgrade: 1200 Coins

Wind Cloak

  • Summon a wind aura for increased speed and jump boost.
  • Cost: 2000 Coins
  • First Upgrade: 1000 Coins
  • Second Upgrade: 2000 Coins

Blink

  • Teleport three times before cooldown.
  • First Upgrade: 1000 Coins
  • Second Upgrade: 2000 Coins

Dash

  • Swiftly dash in your character’s movement direction.
  • Cost: Free
  • First Upgrade: 150 Coins
  • Second Upgrade: 300 Coins

Tier 3

Phase Bypass

  • Enter a phased state, moving at godspeed briefly before returning to reality.
  • Exclusive to the Cyber Pack

Serpent Shadow Clone

  • Spawn a clone inherited from defeating the serpent to fight alongside you.
  • Received via World Serpent Boss Battle Event
  • First Upgrade: 10,000 Coins

Swap

  • Exchange positions with another player after a brief windup.
  • First Upgrade: 2000 Coins
  • Second Upgrade: 4000 Coins

Telekinesis

  • Halt the ball and redirect its target, accelerating its speed.
  • Cost: 5000 Coins
  • First Upgrade: 2500 Coins
  • Second Upgrade: 5000 Coins

Super Jump

  • Leap to extraordinary heights swiftly.
  • Cost: 300 Coins
  • First Upgrade: 150 Coins
  • Second Upgrade: 300 Coins

Waypoint

  • Mark a sword on the ground, enabling teleportation upon reusing the ability.
  • Exclusively available in the Ultimate BladePack

Quad Jump

  • Gain four jumps instead of the standard two.
  • Cost: 1000 Coins
  • First Upgrade: 500 Coins
  • Second Upgrade: 1000 Coins

Platform

  • Shape an earth platform to stand high in the sky.
  • Cost: 450 Coins
  • First Upgrade: 225 Coins
  • Second Upgrade: 450 Coins

Tier Ranking Criteria

  • T0: This is the highest tier in a tier list, reserved for the most powerful options in the game. Abilities or strategies in this tier are considered to be essential picks for competitive play and are often banned in tournaments.
  • T1: This tier is just below T0-tier and includes abilities or strategies that are still very strong and effective, but not quite as dominant as those in the T0-tier.
  • T2: This tier includes abilities or strategies that are considered to be average or balanced in terms of their strength and effectiveness. They may have some strengths and weaknesses, but they are not as dominant as those in the higher tiers.
  • T3: This is the lowest tier in a tier list, reserved for the weakest or least effective options in the game. Abilities or strategies in this tier are often considered to be inferior to other options and may be rarely used in competitive play.

It’s important to note that the exact definitions and criteria for each tier can vary depending on the game and the community creating the tier list. Additionally, a Abilities or strategy’s placement in a tier list is not always an accurate reflection of its overall strength or effectiveness, as factors such as player skill and game balance can also play a significant role.